menu_why_real_estate=new makeCM("menu_why_real_estate") //Making the menu object. Argument: menuname

//Menu properties 
menu_why_real_estate=new makeCM("menu_why_real_estate")
//menu_why_real_estate.pxBetween=-1
menu_why_real_estate.pxBetween=30
menu_why_real_estate.fromLeft=227
menu_why_real_estate.fromTop=95
menu_why_real_estate.rows=1
menu_why_real_estate.menuPlacement="left"
menu_why_real_estate.offlineRoot="" 
menu_why_real_estate.onlineRoot="" 
menu_why_real_estate.resizeCheck=1 
menu_why_real_estate.wait=50 
menu_why_real_estate.fillImg="/images/cm_fill.gif"
menu_why_real_estate.zIndex=70

//Background bar properties
menu_why_real_estate.useBar=0 //Set to 1 to turn on background bar
menu_why_real_estate.barWidth="0"
menu_why_real_estate.barHeight="menu" 
menu_why_real_estate.barClass="ZZ-NO-TOUCH-clBar"
menu_why_real_estate.barX=0 
menu_why_real_estate.barY=0
menu_why_real_estate.barBorderX=0
menu_why_real_estate.barBorderY=0
menu_why_real_estate.barBorderClass="ZZ-NO-TOUCH-clBorder0"

menu_why_real_estate.level[0]=new cm_makeLevel() //Add this for each new level
menu_why_real_estate.level[0].width=144 //width of each menu item
menu_why_real_estate.level[0].height=20
menu_why_real_estate.level[0].borderX=0 //Width + height of the borders in pixels, can be 0
menu_why_real_estate.level[0].borderY=0
menu_why_real_estate.level[0].offsetX=0 //Offset of the next level menu items
menu_why_real_estate.level[0].offsetY=0
menu_why_real_estate.level[0].rows=0 //0 to make subs drop down, 1 to make them drop horizontal
menu_why_real_estate.level[0].arrow=0 // Is there an arrow shown for subs, 1 if yes, 0 if no
menu_why_real_estate.level[0].align="bottom"
menu_why_real_estate.level[0].regClass="ZZ-NO-TOUCH-cl0" //Name of the class files to use for this menu
menu_why_real_estate.level[0].overClass="ZZ-NO-TOUCH-cl0over"
menu_why_real_estate.level[0].borderClass="ZZ-NO-TOUCH-clBorder0"

//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
menu_why_real_estate.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)
menu_why_real_estate.level[1].width=225
menu_why_real_estate.level[1].height=23
menu_why_real_estate.level[1].offsetX=105
menu_why_real_estate.level[1].offsetY=-25
menu_why_real_estate.level[1].borderX=1 //Width + height of the borders in pixels, can be 0
menu_why_real_estate.level[1].borderY=1
menu_why_real_estate.level[1].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
menu_why_real_estate.level[1].align="bottom"
menu_why_real_estate.level[1].arrowWidth=10
menu_why_real_estate.level[1].arrowHeight=10
menu_why_real_estate.level[1].arrow="/images/menu_arrow.gif"
menu_why_real_estate.level[1].regClass="ZZ-NO-TOUCH-cl1"
menu_why_real_estate.level[1].overClass="ZZ-NO-TOUCH-cl1over"
menu_why_real_estate.level[1].borderClass="ZZ-NO-TOUCH-clBorder1"

//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this
menu_why_real_estate.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)
menu_why_real_estate.level[2].width=136
menu_why_real_estate.level[2].height=20
menu_why_real_estate.level[2].offsetX=136
menu_why_real_estate.level[2].offsetY=-20-2
menu_why_real_estate.level[2].borderX=1 //Width + height of the borders in pixels, can be 0
menu_why_real_estate.level[2].borderY=1
menu_why_real_estate.level[2].arrow=1 // Is there an arrow shown for subs, 1 if yes, 0 if no
menu_why_real_estate.level[2].align="bottom"
menu_why_real_estate.level[2].arrowWidth=10
menu_why_real_estate.level[2].arrowHeight=10
menu_why_real_estate.level[2].arrow="/images/menu_arrow.gif"
menu_why_real_estate.level[2].regClass="ZZ-NO-TOUCH-cl2"
menu_why_real_estate.level[2].overClass="ZZ-NO-TOUCH-cl2over"
menu_why_real_estate.level[2].borderClass="ZZ-NO-TOUCH-clBorder2"
